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Explorations
The Dungeon Hunt - 3D Game
Software:

A cartoon-style third-person action-adventure game built in Unreal Engine, where the player controls Braveo, a warrior navigating a medieval dungeon, collecting coins and battling AI enemy Rattok. The game features smooth combat animations, immersive audio, atmospheric dungeon environments, and a live coin-scoring UI.

Menopause Awareness through VR
Software:

A VR experience built to spread menopause awareness through interactive learning and guided relaxation. Users interact via gaze or hand controllers to personalize their journey with name, age, language, and symptom selection. Features include Hindi voice guidance (Maitri), meditation exercises, symptom education, calming visuals, sound feedback, and environmental transitions.

The Bloombasket - 3D Game
Software:
A fast-paced game where players catch different types of falling flowers in a basket to score points before time runs out. It features smooth player and camera controls, random flower spawning, scoring and timer systems, sound effects, and interactive UI elements.

The BirdWave - 2D Game
Software:
A survival-based game where a bird moves left and right to dodge falling obstacles, with the score increasing the longer the player stays alive.It features smooth movement, collision detection, responsive controls, and a clean UI displaying score, game over, and restart options.

3D Design
Software:

Created detailed 3D assets inspired by real-world objects. The process included blocking, modeling key elements, adding lighting and backgrounds, applying realistic shaders and textures, and rendering with wireframe and ambient occlusion for a polished final output.


Baang - Interactive Periodic Table
Software:

Baang is a gesture-based learning game that makes the Periodic Table fun using touch, motion, sound, and RGB-lit element caps. With modes like Bang It! (tap/hammer elements) and Swipe It! (explore trends), it creates a playful, sensory-rich experience. Hammering elements adds physical engagement, urgency, satisfaction, and memorability—making it more impactful than simple presses in traditional classroom tools.


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